Held online on the 7th May 2022, artist and educator Claire Hughes discussed the Vive VR headset and her work with the technology.
As their complexity increases, the objects of technology that we use everyday become more and more mystifying to the average user. Most of us are able to competently operate our cellphones or computers, however much less are able to confidently explain how or why a given piece of technology works. This is the fourth in a series of five seminars, with each guest presenter an arts practitioner who explores the social and artistic aspects of technology through their work. Thanks to Creative New Zealand for supporting this seminar series.
Dr Claire Hughes holds a PhD Fine Arts using Virtual Reality technology, an MFA in Sculpture and Digital Printmaking, a BFA in Printmaking, as well as a BSc in Maths, and a Post Grad Diploma in Teaching. She is a practicing artist, having exhibited in group and solo shows for over twenty years, and has been a finalist in prestigious awards such as the Wallace Art Awards, Parklane Painting and CoCA Awards. Claire uses virtual reality technology to build an innovative body of artwork, using high level physics theories to inform the work. Her PhD thesis was entitled ‘Entanglement: An investigation into the effective union of contemporary art and science communication’.