New Work for PCs and Unreal Gallery

“New Work for PCs and Unreal Gallery”
From The Aotearoa Digital Arts Reader, ed. Brennan and Ballard, 2008.

Video game avatars running around a room.

When ‘play’ becomes art: Morgan Oliver reflects on two videogame works set in virtual gallery spaces. Although the setting is a white cube, the “most basic functions” of video game logic remain: “spawn/kill”.

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